Full notes
Full Drawn to Drift update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Fixes
- Store
QoL
Track buttons now show how many players are online in track at the time
Portals, Checkpoints, Finishes, Doors, etc. now have better handling in editor
Rotation button added to editor inspector for track elements that can be rotated
Preview of line added to cursor
Clingy and Sparks more distinguishable now
Random track button now first tries to give the players tracks they don't know, then just gives them random tracks
Bugs
Ghost name label now rotates counter to eventual portal space rotations
Fixed a visual bug with damp areas seen through portals
Fixed a bug where players would sometimes receive chat messages multiple times
Controller navigation fixed for multiple scenarios
Fixed a bug where audio volumes could not be changed with controller
Fixed a bug where whitespaces were allowed for usernames which broke chat whisper functionality
Mirror ghost now working in editor play test
Fixed a bug where players were able to save ship skin changes in demo. As bounty reward, they now look slightly different.
Source
Changelog.gg summarizes and formats this update. How we read updates.
