In this update1
Full notes
Full DRAPLINE update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- Fixes
- Events
DRAPLINE changes
Updated to Ver.0.7.5.
Added several Artifacts: "Paper Fan Subscription" "Exchange Ticket" "Letter of Recommendation"
Added several Skills: "Bring It On!" "Poison Rain" "Trap Master" "Afterimage Armor"
Increased the effects of certain Artifacts: "Late-Bloom Clover" "Golden Clover" "Crown"
Increased the effects of certain Skills: "Wind Generator" "Acidic Fluid" "Thin Ice"
Changed so that passive skills triggered by attack skills (such as "Lingering Flame" and "Acid Horn") can also activate from "Hot-Blooded Headbutt" and "Reactive Magic"
Slightly strengthened stats and some skills of enemies appearing from Week 13 onward
Reduced ★1 ingredient effects by about 50 and increased ★3 ingredient effects by about 100
Changed "Midas Touch" so its success rate decreases after each successful activation
Fixed an issue where "Hidden Claw" and "Throwing Knife" could activate when conditions were not met
Fixed various other text and bugs
In the major update Ver. 0.8.0 planned for March, we will add the new Calamity Dragon Dorothy and implement affection events with the villagers, including brand-new CG illustrations.
When an affection event occurs, you will not only be able to read episodes about the characters, but you will also gain attribute-limited skill inspirations depending on the villager (for example, Martha grants Horn-only skills, while Arches grants Claw-only skills). Choosing who to befriend will therefore affect your strategy throughout the year.
It may even influence the ending routes in the future…?
Source
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