In this update3
Full notes
Full Drakefall update
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What changed
- Gameplay
- Maps
- UI and audio
- Balance
- Performance
- Events
Drakefall changes
Patch v0.3.0.202411181130 is live!
Quality of life changes include:
New Home Screen!
Buffs and Debuffs play animations when they are activated (in most cases)
Buffs and Debuffs got their own color scheme (in most cases)
Buffs and Debuffs are hidden with a delay at the end of the combat
Curios play animations when they are activated (in most cases)
Starbinding has a new Icon that represents it’s level (1, 2 or 3 stars)
Starbinding level is now displayed on the map as well
Starbinding message is displayed when it levels up
UI Scaling on larger screens is improved
Balance fixes:
Boss: Baron replaced with Baroness!!!
Inner Fury: Depletes after being played
- Tower ShieldGuard value increased to 15/22(+)
- Flailing HandDamage value reduced to 6/9(+)
- Warm UpEnergy cost reduced from 2 to 1
Lose Control: Sharp pain is shuffled in Discard instead of Draw pile
Lightning Biome: 1 Brittle is applied instead of 1 Defenseless
Bug fixes:
Prevented player from having negative gold
Environment shader loading fixed
Neutral cards in rewards no longer include cards that can only be obtained in events
Multiple card leveling issues resolved
Defenseless: Ticks properly when applied to player
- RageReduced card cost is properly applied
Thorns: Damage return is stopped after the character is killed (for multi iteration attacks)
Game Event OnFloorClimed is fired properly
Abandon Run is possible from Runestone Plane and Starbinding screen
Card piles text is corrected
Multiple Buff / Debuff fixes
Multiple descriptions are updated
Source
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