Drakantos
Steam News 3 January 20242y ago

Devlog - December 2023

Hi Everyone! Welcome to our December Devlog! First we want to wish a Happy New Year to you all! A massive thanks for all your support and let's go 2024!! 🔥 Join our discord to receive teasers and interact with our comm…

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  • Gameplay
addedWelcome to our December Devlog! First we want to wish a Happy New Year to you all! A massive thanks for all your support and let's go 2024!! 🔥
added🎮Development🎮As we mentioned in the previous devlog , the game design team shifted their focus to the Active Artifacts, which are another system that helps you customize your build, adding new skills that are unlocked in your account and can be used by almost any hero. We have finished all that we wanted for now, totaling 160! (77 new this month). Now, part of the game design team will start working on the passive ones!🔥
added🎮Development🎮Our art team is doing the last hero , whose identity is still a surprise (what type of hero do you think it is? share in the comments💬). We are also creating more pets and developing new environmental assets for the demon worshipers' domain . This area is set to be vast and scary! Below, you can see the initial sketch and how it turned out.👹 Sketch
added🎮Development🎮The Level Design team has started planning the open world , carefully connecting locations to enhance the overall player experience. Simultaneously, the other part is dedicated to the ongoing revamp of older missions, ensuring they meet the highest standards of gameplay. - Our programming team has finished the new updater, and a lot of optimizations.🤖
added🎮Development🎮We've finished 34 new pets bringing our total to 50 so far. Once we complete everything we have planned, we'll start working on creating awesome mounts! 🦜
added🎮Development🎮That's it for this month's devlog. The team took a two-week break for Christmas and New Year, so we had only 15 days , but even so, we made a lot of progress!

Hi Everyone!

Welcome to our December Devlog! First we want to wish a Happy New Year to you all! A massive thanks for all your support and let's go 2024!! 🔥

Join our discord to receive teasers and interact with our community and devs!

Steam post image

🎮Development🎮

In this month's hero teaser, we'll be showcasing the elf Faendar, an Archdruid from Ereluna! 🍃

Learn more about his backstory/lore on our discord.

- As we mentioned in the previous devlog, the game design team shifted their focus to the Active Artifacts, which are another system that helps you customize your build, adding new skills that are unlocked in your account and can be used by almost any hero. We have finished all that we wanted for now, totaling 160! (77 new this month). Now, part of the game design team will start working on the passive ones!🔥

- Our art team is doing the last hero, whose identity is still a surprise (what type of hero do you think it is? share in the comments💬). We are also creating more pets and developing new environmental assets for the demon worshipers' domain. This area is set to be vast and scary! Below, you can see the initial sketch and how it turned out.👹 Sketch

Steam post image

Final Version

Steam post image

- The Level Design team has started planning the open world, carefully connecting locations to enhance the overall player experience. Simultaneously, the other part is dedicated to the ongoing revamp of older missions, ensuring they meet the highest standards of gameplay. - Our programming team has finished the new updater, and a lot of optimizations.🤖

- In our latest devlog, we had completed the mount animations for 8 heroes, and now we've finished animations for all 20 heroes! We've also created additional animations for artifact usage and other miscellaneous stuff (for all heroes). 🐎

Steam post image
Steam post image

- We've finished 34 new pets bringing our total to 50 so far. Once we complete everything we have planned, we'll start working on creating awesome mounts! 🦜

Steam post image

- We also started and finished our 20th hero, Ojore! He is a tank with a mix of Brawler/Geomancer abilities. We finished all his art and animations, including his victory pose, mount, death, battle stance, all attacks, emotes, icons, and even orbs.💥

Steam post image
Steam post image

That's it for this month's devlog. The team took a two-week break for Christmas and New Year, so we had only 15 days, but even so, we made a lot of progress!

What did you like most about this devlog? Let us know in the comments.

See you in the next devlog! 👋

Source

Steam News / 3 January 2024

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