Full notes
Full Dragon's Brew update
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What changed
- Performance
- Store
- UI and audio
- Fixes
Dragon's Brew changes
Minor Features & Changes
The Inventory System has been refactored to improve reliability, performance, and long-term maintainability.
Missing ingredients in crafting menus now appear darker, making it easier to identify missing items at a glance.
Shops now operate with defined opening and closing times.
The “Quest” player submenu has been renamed to “Journal”.
The “Research” player submenu has been renamed to “Unlocks.”
The “Codex” player submenu has been renamed to “Library.”
New keyboard shortcuts have been added for better navigation of player submenus:
P – Player
M – Map
J – Journal
U – Unlocks
L – Library
Bug Fixes
Corrected misspellings of “Harbor” to “Harbour.”
Fixed an issue where players were unable to purchase items from Collective & Co.
Fixed an issue where some furniture items were unintentionally free (sorry!).
Fixed the Gingerbread Latte being incorrectly labelled as Cinnamon Roll Latte.
Fixed an issue where harvesting coffee beans would not add them to the inventory.
Fixed a bug where some items could be deleted when sorting inventories.
Fixed an issue where certain items were not properly removed when crafting.
Fixed an issue where some players could not collect finished Classic Espresso.
Fixed several inventory edge cases where moving items could cause them to drop out of slots or disappear.
Fixed an animation issue where customers could remain in a “play” animation after leaving mid-interaction.
Fixed scaling issues where items could grow or shrink when selected.
Fixed an issue where inventory slots could be changed with arrow keys or WASD while the player was moving.
Thank you for your continued feedback - your reports are helping to shape a stronger experience with every update.
Source
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