Full notes
Full Dragon's Brew update
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What changed
- UI and audio
- Gameplay
- Store
- Fixes
- Performance
Minor Features & Changes
The special day “Kindreds Ember” has been renamed to “Kindreds Light.”
Text line height has been increased across popups and general UI panels for improved readability.
Player collider size has been slightly increased to reduce issues with clipping and getting stuck in the environment.
Seated customers can no longer place orders if the cafe is closed.
Collecting crafted items from crafters now only grants the item directly and no longer reopens the crafting UI at the same time.
Crafting can now be cancelled, returning all selected ingredients back to the player’s inventory.
Shop pet movement and behaviour logic has been improved for smoother interaction and navigation.
Bug Fixes
Fixed issues where boardgame bargain bins were not rendering correctly or displaying boardgames properly.
Added additional saving and loading safeguards to improve overall data stability.
Potentially fixed an issue where players could load into a save with missing inventory or furniture data.
Fixed issues with saving and loading boardgames stored in bins.
Fixed issues with saving and loading Frontier and Witchcraft boardgames.
Fixed an issue where character data could reset across different saves when starting a new game or saving in another slot.
Fixed an issue where character customisation would incorrectly display previous character data during the intro sequence instead of default settings.
Fixed an issue where loading a save would allow data to appear after the screen fade-in, instead ensuring all data loads before transition.
Fixed an issue where picking up a boardgame bin containing boardgames would only return the bin. Both the bin and its contents are now correctly returned to the player inventory.
Thank you for your continued feedback - your reports are helping to shape a stronger experience with every update.
Source
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