Full notes
Full Dragonpath update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
Some updates & nerfs for Root Broodspawner in NG+, so the boss fight can no longer end up in a situation where it's impossible to win after missing a couple of interrupts.
Enemies
Root Broodspawner NG+:
Summon Slitherer:
Slightly increased cast time
Updated visual effect
Heal (skill of the spawned adds):
Can now only heal the boss, and not other summons
Cast time and cooldown increased, heal amount slightly reduced
Updated visual effects
Chapter 2 level 1&2 bosses (Root Champion/Broodspawner) are no longer in random order. This was the only case where the order was randomized, and could cause that the same boss appears twice in NG+.
Source
Changelog.gg summarizes and formats this update. How we read updates.
