What changed
1 fix3 additions0 changes0 removals
- Gameplay
- Store
- UI and audio
- Fixes
addedSkillsSkills can now trigger a different effect when fully charged up. This is now used for 2 weapons, more weapons/skills might get updated later.
addedItemsGreat Hammer - Shockwave (2. skill) can now be charged up to increase damage and range Acid Cannon - Acid Burst (2. skill) can now be charged up for a focused burst with higher damage and range but smaller cone angle Soul Lantern - new icon
addedOptionsAdded option to disable screenshake (Settings -> Graphics) Modified options menu a bit
fixedBugfixFixed bug where closing inventory while rotating the player model with mouse caused the model to spin next time inventory is opened.
Dragonpath changes
addedSkills can now trigger a different effect when fully charged up. This is now used for 2 weapons, more weapons/skills might get updated later.
addedGreat Hammer - Shockwave (2. skill) can now be charged up to increase damage and range Acid Cannon - Acid Burst (2. skill) can now be charged up for a focused burst with higher damage and range but smaller cone angle Soul Lantern - new icon
addedAdded option to disable screenshake (Settings -> Graphics) Modified options menu a bit
fixedFixed bug where closing inventory while rotating the player model with mouse caused the model to spin next time inventory is opened.
Skills
Skills can now trigger a different effect when fully charged up. This is now used for 2 weapons, more weapons/skills might get updated later.
Items
Great Hammer - Shockwave (2. skill) can now be charged up to increase damage and range Acid Cannon - Acid Burst (2. skill) can now be charged up for a focused burst with higher damage and range but smaller cone angle Soul Lantern - new icon
Options
Added option to disable screenshake (Settings -> Graphics) Modified options menu a bit
Bugfix
Fixed bug where closing inventory while rotating the player model with mouse caused the model to spin next time inventory is opened.