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Steam News11 April 20179y ago

4/11 Update: Some patch notes, next priorities

Hey guys. There should be a new patch rolled out to the main branch. As I have said before, this patch was mostly to get the game running better.

Full notes

Full Dragon: The Game update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hey guys. There should be a new patch rolled out to the main branch. As I have said before, this patch was mostly to get the game running better. The map you load into is a sample of the size you can expect when you "zone in" to an area on the overworld map, which we should have up and running in a few patches. Let me know in forum if you are having performance issues on this new size. Oh, we also changed "S" to move your dragon backwards, rather than flip them around. A few more controls improvements will likely be coming next. Short term - our next goal is to take a pass with some polish (or let's be real, some high grit sandpaper) and tidy up a big list of issues that are already in the game. We are also going to look at the movement controller and see if we can smooth it out a bit. As we break ground on this I'll give you a bit more detail. I didn't post it yesterday - look for a forum thread today with our big list of fixes and upgrades for the current build. -Laersk

What changed

0 fixes1 addition0 changes0 removals
  • Maps
addedHey guys. There should be a new patch rolled out to the main branch. As I have said before, this patch was mostly to get the game running better. The map you load into is a sample of the size you can expect when you "zone in" to an area on the overworld map, which we should have up and running in a few patches. Let me know in forum if you are having performance issues on this new size. Oh, we also changed "S" to move your dragon backwards, rather than flip them around. A few more controls improvements will likely be coming next. Short term - our next goal is to take a pass with some polish (or let's be real, some high grit sandpaper) and tidy up a big list of issues that are already in the game. We are also going to look at the movement controller and see if we can smooth it out a bit. As we break ground on this I'll give you a bit more detail. I didn't post it yesterday - look for a forum thread today with our big list of fixes and upgrades for the current build. -Laersk

Dragon: The Game changes

addedHey guys. There should be a new patch rolled out to the main branch. As I have said before, this patch was mostly to get the game running better. The map you load into is a sample of the size you can expect when you "zone in" to an area on the overworld map, which we should have up and running in a few patches. Let me know in forum if you are having performance issues on this new size. Oh, we also changed "S" to move your dragon backwards, rather than flip them around. A few more controls improvements will likely be coming next. Short term - our next goal is to take a pass with some polish (or let's be real, some high grit sandpaper) and tidy up a big list of issues that are already in the game. We are also going to look at the movement controller and see if we can smooth it out a bit. As we break ground on this I'll give you a bit more detail. I didn't post it yesterday - look for a forum thread today with our big list of fixes and upgrades for the current build. -Laersk

Source

Steam News / 11 April 2017

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