Full notes
Full Dragon survival update
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What changed
- Gameplay
- Fixes
- Balance
- UI and audio
- Workshop
Hotfix Update
We’ve released a quick update addressing several issues based on the feedback we’ve received from players.
Bug Fixes
Fixed an issue where building could fail without reason in certain situations when playing a loaded save game.
Fixed an issue where some rocks that were meant to take damage did not.
Fixed an issue where certain treasure chests contained no items.
Fixed an issue where some cutscenes did not play correctly in certain situations.
Fixed an issue where parrying did not work under certain conditions during the “The First Battle” quest.
Fixed an issue where the Toadkin Wanderer’s voice was too loud.
Fixed an issue where the selected hairstyle did not appear correctly during character customization.
System Improvements
Items now automatically stack in the hotbar when looted if the same item already exists there.
When opening the crafting station UI, a “Nearby Chests Connected” message is now displayed if there is a storage chest nearby.
Added visual and sound effects when removing crops.
Improved the interaction UI to display the specific reason why the fire went out.
Reduced the size of the Stone Axe and Stone Hammer for a more natural proportion when equipped.
Known Issues
In certain situations, the player’s face may disappear, making the character appear ghost-like.
Unable to plant seeds after moving the crop plot.
Feedback
Your feedback is a huge help to our development.
If you encounter any of the same issues after this update, please let us know on the
Thank you for your continued support.
The Dragon Survival Development Team
Source
Changelog.gg summarizes and formats this update. How we read updates.
