In this update3
Full notes
Full Dragon survival update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Maps
- Fixes
Dragon survival changes
System Changes and Additions
The Collection system has been changed to the Archive system.
A difficulty adjustment system has been added.
Difficulty-related options can now be adjusted in the game settings.
A Motion Blur setting option has been added.
Motion Blur can now be turned on or off in the graphics settings.
Adjusted parts of the terrain in the Toadkin cave area.
Improved Thornjaw Traps so they can now be reused.
Bug Fixes
Fixed an issue where hair, grass, and trees were not visible on GTX 1000 series graphics cards.
Fixed an issue where the camera could clip through the character when it was too close.
Fixed an issue where Thatch TopRoofs would not snap to walls.
Fixed an issue where the character could pass through and get inside certain cliffs.
Feedback
Your feedback is a huge help to our development.
If you encounter any of the same issues after this update, please let us know on the
Thank you for your continued support.
The Dragon Survival Development Team
Source
Changelog.gg summarizes and formats this update. How we read updates.
