HomeGamesUpdatesPricingMethodology
Steam News4 July 20251y ago

Dragon is Dead v1.073 Update

Bug Fixes Fixed an issue where keys that were previously pressed would remain pressed when switching windows or minimizing the game and then returning.

In this update2

Full notes

Full Dragon Is Dead update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

4 fixes0 additions1 change1 removal
  • Fixes
  • Gameplay
  • Maps
fixedBug FixesFixed an issue where keys that were previously pressed would remain pressed when switching windows or minimizing the game and then returning.
fixedBug FixesFixed a missing description and effect setting for the Legendary Gear Ring of Infinity .
fixedBug FixesFixed an issue where the intro cutscene could repeat during the final boss battle of Ashat.
fixedBug FixesFixed an issue for Hunter where a basic skill could interrupt the other skills being cast.
changedSystem ImprovementsChanged the system so that skills being cast and skills entered afterward flow more naturally.
removedSystem ImprovementsRemoved loading when traveling between stages and changed the system to load data when traveling between areas.

Dragon Is Dead changes

fixedFixed an issue where keys that were previously pressed would remain pressed when switching windows or minimizing the game and then returning.
fixedFixed a missing description and effect setting for the Legendary Gear Ring of Infinity .
fixedFixed an issue where the intro cutscene could repeat during the final boss battle of Ashat.
fixedFixed an issue for Hunter where a basic skill could interrupt the other skills being cast.
changedChanged the system so that skills being cast and skills entered afterward flow more naturally.

Bug Fixes

  • Fixed an issue where keys that were previously pressed would remain pressed when switching windows or minimizing the game and then returning.

  • Fixed a missing description and effect setting for the Legendary Gear Ring of Infinity.

  • Fixed an issue where the intro cutscene could repeat during the final boss battle of Ashat.

  • Fixed an issue for Hunter where a basic skill could interrupt the other skills being cast.

System Improvements

  • Changed the system so that skills being cast and skills entered afterward flow more naturally.

  • Removed loading when traveling between stages and changed the system to load data when traveling between areas.

  • Game tips are now displayed while data is loading.

Source

Steam News / 4 July 2025

Open original post

Changelog.gg summarizes and formats this update. How we read updates.