Full notes
Full Dragon Is Dead update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Fixes
- Balance
- Maps
- UI and audio
Dragon Is Dead changes
Fixed an issue where the screen would turn white when selecting unsupported resolutions and refresh rates.
When equipping the Legendary Ring Retribution of the Iron Wall, damage now proportionally reflects Damage in Attack Stats.
When equipping the Legendary Hat Camara’s Belief, the damage increase applied to Damage to Enemies now updates instantly.
Fixed an error where Continue Game could become unplayable due to enemies straying outside the stage area.
Fixed an error occurring when mapping keys to the numeric keypad.
Fixed an error where controls became unresponsive after pressing the BACK button following a key mapping change.
Set the Inventory button on PS4 and PS5 controllers to the touchpad button.
Fixed a bug where locked storage tabs in the storage popup could not be expanded using pad keys.
Source
Changelog.gg summarizes and formats this update. How we read updates.
