HomeGamesUpdatesPricingMethodology
Steam News9 January 20265mo ago

Dragon Front Adventures Update 1.03

Bug Fixes Fixed cards drawn via the Graveyard Battle Mutator not being properly removed from the Discard Pile they were drawn from.

Full notes

Full Dragon Front: Adventures update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

5 fixes0 additions0 changes0 removals
  • Fixes
  • UI and audio
fixedFixed cards drawn via the Graveyard Battle Mutator not being properly removed from the Discard Pile they were drawn from.
fixedFixed an issue where the Hover UI for moving an Agile unit would display over invalid Battle Points.
fixedFixed Tutorial Tooltip Text Boxes appearing in over other UI or partly offscreen.
fixedFixed an issue where trying to quickly play a Card as its cleansed of SLOW or BURN using a Controller could lock the Card in an unresponsive "being played" state.
fixedFixed an issue with Agile unit movements not working as intended.

Dragon Front: Adventures changes

fixedFixed cards drawn via the Graveyard Battle Mutator not being properly removed from the Discard Pile they were drawn from.
fixedFixed an issue where the Hover UI for moving an Agile unit would display over invalid Battle Points.
fixedFixed Tutorial Tooltip Text Boxes appearing in over other UI or partly offscreen.
fixedFixed an issue where trying to quickly play a Card as its cleansed of SLOW or BURN using a Controller could lock the Card in an unresponsive "being played" state.
fixedFixed an issue with Agile unit movements not working as intended.

Bug Fixes

  • Fixed cards drawn via the Graveyard Battle Mutator not being properly removed from the Discard Pile they were drawn from.

  • Fixed an issue where the Hover UI for moving an Agile unit would display over invalid Battle Points.

  • Fixed Tutorial Tooltip Text Boxes appearing in over other UI or partly offscreen.

  • Fixed an issue where trying to quickly play a Card as its cleansed of SLOW or BURN using a Controller could lock the Card in an unresponsive "being played" state.

  • Fixed an issue with Agile unit movements not working as intended.

Source

Steam News / 9 January 2026

Open original post

Changelog.gg summarizes and formats this update. How we read updates.