In this update7
Full notes
Full Dragon Fist: VR Kung Fu update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Server
- Balance
- Maps
- Compatibility
Dragon Fist: VR Kung Fu changes
Steam/Meta Crossplay
You can now play multiplayer against players using meta quest devices. (This was soft launched a couple of weeks ago to double check that it didn't cause any issues)
Other recent changes:
Move speed
Can now adjust move speed in multiplayer to change focus from thumbstick movement more toward real life movement. Can set to slow, slower or By Distance - where it gets slower when you get near to an opponent. This can also help with issues due to lag/latency
PvP Options
Can now have realism or stamina mode fights in PvP. Realism means no special moves, no slow motion and reduced UI elements. Stamina Mode means 5x health
Other Changes/Fixes/Tweaks
Anti Lie Down now only activates is you stay low for an extended period of time, so it shouldn't kick in if ducking low etc
Can now use the Ninja Dojo as a PvP arena
Implemented : A 3rd party moderation tool to assist in keeping a positive community experience.
Lots of smaller bug fixes & tweaks
Future Plans
We are working on the following features:
Some DLC character/map packs
A character creator
A weapons mode (will take some time)
Some improvements to make spamming less viable vs actual technique
We don't have any ETAs for these yet, but join the discord to participate in beta testing of these features soon
Source
Changelog.gg summarizes and formats this update. How we read updates.
