Full notes
Full Draconic Order VR update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello everyone! A new development cycle has begun and with it comes new things to try. We have a build marked 'Multiplayer', and want to see the limitations of the networking backbone before unveiling much, much more! The build should auto connect to the cheap testing server upon opening the game, where you *should* see others when they connect as well.
What changed
- Server
- Gameplay
This build is primarily to test: -player networking/infrastructure/backend load -4 playable races (with male and female counterparts) -Basic Archery -Basic Melee -Inventory
We made progress on more for the demo but due to a complete meltdown of our file (Editor wrote null to every character of the active scene, causing many recent hours of lost work), the next set of items were lost due to the project fire and will be implemented next update: -Looting bodies -Vendor menus -Quest menus
Thanks all. New website explaining the game's more MMO-like premise coming soon as well.
Source
Changelog.gg summarizes and formats this update. How we read updates.
