Full notes
Full Drabidiboo update
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Repeated intro
Greetings players!
What changed
- Maps
- Gameplay
- Fixes
- UI and audio
April brought to us spring, warm weather and the first Drabidiboo's monthly update!!!
Let's look to its content...
Crystal Cavern (map)
Narrow corridors make this map perfect for brawlers Pet. Spiders shine on this one because they can use the walls to adjust their movement and with their paralysis moves it's easy to set up deadly traps.
Howling Forest (map)
This map offers big area and several single box barrier for long range Pets and runners. It has a big fighting zone in the middle that is perfect for cone attacks.
Wuthering Peak (map)
This map has been designed for ambushes. Every gems can be guarded from a safe point and even those in the top corner offer a smart coverage for getting behind the enemy.
Misc
Mokkan Wood map has been tuned
AI has been improved (it's still not perfect, but a big step in the right direction has been made)
stability fix for macOS client on Catalina
various minor bugfixes (typos, glitches...)
Feedback
Web Site: drabidiboo.com Email: drabidiboo@viverna.it Facebook: facebook.com/Drabidiboo Discord: discord.gg/Viverna Instagram: instagram.com/drabidiboo/ Youtube: Early Access Trailer
Cheers, Morgan Vitale
Source
Changelog.gg summarizes and formats this update. How we read updates.
