In this update6
Full notes
Full Drabidiboo update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Greetings players!
What changed
- Gameplay
- Maps
- Compatibility
- Store
- UI and audio
- Performance
Drabidiboo changes
I'm very happy to introduce you to Drabidiboo: Combat Pets! After 10 months of development, the very first public early access release is now available to get played.
Even though the game isn't finished yet, the core features and gameplay mechanics are ready.
What is "Drabidiboo"?
Drabidiboo is a turn-based strategy game of prediction with a strong meta component, containing a large set of Pets to collect and use to build up your team.
Two players compete to gather the most gems on a 10x10 board. The moves and actions are all declared simultaneously so outsmarting the opponent is key; attack, defend or use the board layout to your advantage.
What's in the Early Access build?
A vertical slice of the game is available to be played but please keep in mind that the game is still in development.
Some of these features could not be 100% finished, some corners need to be polished and of course there could be some bugs that will need to get debugged! :D
The downloadable client's version is 0.12* and it contains:
Login system.
Onboarding (Starter Pets assignment) + Tutorial map.
Single player and Multiplayer mode on a test map.
Treasury with Loot Chest Catalog and "Open+Obtain" system (to get new pets).
Collection view + Team Builder.
Quest Log + Quest Lottery.
An early set of 48 Pets with 116 different actions.
Settings + Privacy Policy and Terms of Service
As I already mentioned, even if the client is stable we shall still consider it a beta for now: it will be tuned for better performance soon.
How can I help you?
The goal of this Early Access stage is to shape together the game by playing it. It is super important for me to understand what you like and what you don't.
To help me in the development process there are some simple operations you can do:
Follow the game in the Steam Store, to stay updated with latest news.
If you like to be an early adopter get a copy of the game, otherwise please add it to your Wishlist to be ready to get it when it will be fully released.
Talk about DBDBoo with your friends and share it as much as possible on your social media. It's just a couple of clicks for you that would give a huge help for the game to grow.
Keep in touch with me and share your toughts and feedbacks.
Report any bug and anomaly you find.
A Dev Diary is going to be published to keep you updated about the development progress of Drabidiboo. You are welcome to leave comments about what you would like to get done first.
What's the plan for the future?
I have a lot of plans about the final version of the games and the features I would like to implement, many on them have already been groomed and planned for the next sprints, but the feedback from the community will be crucial to understand what is really needed and what is not.
Desired visuals features
VFX+SFX: More Pets animations and sounds for actions.
Client performance optimization.
Lights and particle effects optimization.
New shaders.
Pet declaration card needs to be reworked.
Game Splash with Video Intro.
Pet color variants and premium skins.
Desired Gameplay features
"Paralysis" status.
META fine tuning (reiterate this ticket if
Source
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