Full notes
Full Downcave update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- Gameplay
Downcave changes
This update replaces the normal leveling with an Atlas Skill Tree. You gain one skill point each level.
The atlas perks are designed to synergize and boost the artifacts you have found, so decide your perks based on your current artifacts and stats.
Currently, once you assign a perk, there is no way to unspec it for the remainder of the run. I considered allowing players to reassign them at any point during the run, so I might change it in the future.
There is now a new stats panel that is visible in the pause-menu and the atlas-menu, this means there is a bit less clutter as the stats are no longer always visible while in-game. You can also see how the stats update as you choose new atlas perks.
There are also some new artifacts that are unlocked by default and various minor tweaks.
ːufocherryː
Source
Changelog.gg summarizes and formats this update. How we read updates.
