Full notes
Full Down With Hell: Crystal update
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What changed
- Gameplay
- Fixes
So I've looked into some of the games issues further and have made more changes based on awesome community notes and some in person opinions so here's what I've got
-Spikes no longer insta-kill
-Spikes have been placed in Level 8 & in Locke's boss room
MAJOR GAMEPLAY CHANGE!!! M now faces the opposite direction from the wall she's sliding on, so now while sliding down a wall M automatically shoots away from it! (Please offer any constructive criticism surrounding this change)
-Fixed a ground tile that would kill you in Level 7
Next stop is new achievements that'll mirror the upcoming console port, I'm always open to more critiques it helps make the game better!
Source
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