In this update4
Full notes
Full DOUGH: A Crime Strategy RPG update
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What changed
- Gameplay
- UI and audio
- Maps
- Fixes
DOUGH: A Crime Strategy RPG changes
Changes
Removed unneeded resources in Fire Sale
Slightly Redesigned Resources In Fire Sale
Gave more importance to money to be made in the UI design of fire Sale
Headquarters Storage Upgrade now give extra storage space.
Changed the color to a red color to Fire Sale UI's "Full Storage" text
Changed text of Known Area tooltip to better represent the current information
Added better icon for the Mood element on HUD
Improvements
Improved performances on main map
Fixed your employees issue on Ultra Wide when you are selecting who to Headhunt
Lowered initial traffic of both pedestrian and cars
Made the interval generation of traffic based on game's speed
Increased spawning of pedestrians and cars during the game's running(might increase civilians in the future even more)
Fixes
Fixed an overflowing of UI items when on Fire Sale UI it shows that you have a full storage
Fixed an issue which was preventing Known Area tooltip to show up
Fixed an issue which was preventing Mood tooltip to show up
Added better trigger for resource tooltips
Fixed gun tooltip not correctly triggering
Fixed an issue where loyalty and mood changes where updating the UI
Additions
Added logic for Tutorial tasks where you are required to read a part of the Guide/Booklet
Added Tutorial Task where you are required to read about Associates.
Added extra quest to fix users feedback regarding Hire employee tutorial task.
Added text when you hover over tutorial/tales/sandbox to give more details adn to make the UI look more polished/professional.
Added On HUD an element to show overall loyalty level
Source
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