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Steam News7 October 20241y ago

7th October Patch Update

Changes "Ears Everywhere" now has a bigger area knowledge gain modifier(from 10% increase to 50% increase per level) Schemer now has Associate guns and Associate beer talents Starting Toughness now increases max health

In this update4

Full notes

Full DOUGH: A Crime Strategy RPG update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

4 fixes5 additions1 change2 removals
  • Gameplay
  • Balance
  • Events
  • UI and audio
  • Fixes
  • Performance
addedChanges"Ears Everywhere" now has a bigger area knowledge gain modifier(from 10% increase to 50% increase per level)
addedChangesSchemer now has Associate guns and Associate beer talents
changedChangesStarting Toughness now increases max health by 6
addedAdditionsAdded World events regarding crime bosses or between bosses
addedAdditionsAdded an option to stop Day and Night Cycle from activating as requested by some users. You can activate it by pushing LCtrl + LAlt + LShift + D(Hard combination I know but still didn't want users to unknowingly activate it.)
removedImprovementsBuilding that can't be named no longer show custom names(aka convenience stores, residential buildings, gas station etc)

DOUGH: A Crime Strategy RPG changes

added"Ears Everywhere" now has a bigger area knowledge gain modifier(from 10% increase to 50% increase per level)
addedSchemer now has Associate guns and Associate beer talents
changedStarting Toughness now increases max health by 6
addedAdded World events regarding crime bosses or between bosses
addedAdded an option to stop Day and Night Cycle from activating as requested by some users. You can activate it by pushing LCtrl + LAlt + LShift + D(Hard combination I know but still didn't want users to unknowingly activate it.)

Changes

"Ears Everywhere" now has a bigger area knowledge gain modifier(from 10% increase to 50% increase per level)

Schemer now has Associate guns and Associate beer talents

Starting Toughness now increases max health by 6

Additions

When changing archetype more appropriate talents are prepopulated now(with more interesting starting talents to come)

Added World events regarding crime bosses or between bosses

Added an option to stop Day and Night Cycle from activating as requested by some users. You can activate it by pushing LCtrl + LAlt + LShift + D(Hard combination I know but still didn't want users to unknowingly activate it.)

Improvements

Building that can't be named no longer show custom names(aka convenience stores, residential buildings, gas station etc)

Clicking on new mission message now takes you to that specific mission

Clicking on standing order mssage now takes you to the Standing Orders Panel

You can no longer hear UI sounds when the game is in the background

Fixes

Fixed an issue where on rain, bushes were not rendering correctly

Fixed an issue where on load in certain case the associates were getting doubled

Fixed an issue where some roads where rendered on top of one another, causing flickering(or Z-Fighting)

Fixed an issue where initial talent was having trouble with showing tooltip

Source

Steam News / 7 October 2024

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