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Steam News22 June 20206y ago

Core Combat update and Scramble mode

Really excited about this new update that includes some core combat rebalancing, QOL improvements, and a new Versus mode called Scramble! This is v0.18! Version v0.

Full notes

Full Double Turn update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes4 additions3 changes0 removals
  • Gameplay
  • Balance
addedReally excited about this new update that includes some core combat rebalancing, QOL improvements, and a new Versus mode called Scramble! This is v0.18!
changedVersion v0.18: Patch NotesCore Combat rebalance including more heat for strikes and blocks, reduce strike distance, and a double/combo strike bugfix
changedVersion v0.18: Patch NotesIncreased arena size outside of the ring
addedVersion v0.18: Patch NotesNew Versus mode: Scramble
addedVersus: ScrambleUnder Versus, there is now a new mode called "Scramble"! This is the first new mode since launching on early access, so I'm excited to finally share something new.
addedWhat's coming nextNew character-specific traits and specials and a reworking of signatures

Really excited about this new update that includes some core combat rebalancing, QOL improvements, and a new Versus mode called Scramble! This is v0.18!

Version v0.18: Patch Notes

A quick rundown of this update:

  • Core Combat rebalance including more heat for strikes and blocks, reduce strike distance, and a double/combo strike bugfix

  • VFX text effects when gaining heat to show how much you've gained

  • Increased arena size outside of the ring

  • Skippable entrances

  • New Versus mode: Scramble

Versus: Scramble

Under Versus, there is now a new mode called "Scramble"! This is the first new mode since launching on early access, so I'm excited to finally share something new.

Here's how it works:

  • Players start with 50% heat

  • First player to signature another player gets the championship belt

  • Any player that signatures the title holder steals the belt

  • Last player with the belt when the time is up wins!

You can play it with 2-4 players. Try it locally or with Remote Play Together and let me know what you think!

What's coming next

I've been able to really nail down what I want to get done before a full launch, but also what isn't in scope. As I mentioned in the last update, one of the things I wanted to do is really focus on what I want to see in the final game and stick to that, so I don't get wildly out of scope and can't deliver on an experience that I'm happy with.

Here's the hits of what's to come:

  • Player profiles and alternative character palettes

  • New character-specific traits and specials and a reworking of signatures

  • A training mode and improvements to the AI opponents

For a full list you can check out the Trello roadmap.

Source

Steam News / 22 June 2020

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