Double kick Heroes // Quality of life update 65.6733
Hey! We are still working a lot on the game, polishing things for steam and console releases, once again thanks to the discord peeps. update #65.
Full notes
Full Double Kick Heroes update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hey!
What changed
0 fixes1 addition2 changes0 removals
Fixes
Maps
changedupdate #65.6733 - exotic character names should be ore correct in dialogs and translated( like peons ) - killing pervs should not be laggy anymore - fix empty objectives in safezones - fix prophecy polluting lights - speeding up morton anim a bit - pervs now slowdown with james attacks in 3b1 - 3b1 reduce diff a bit - 6-2 opening has now much less bats - generalized note count of kicks method to snares and cymbals - mobula meteor bounds have been revised - fix for autosteer sometime not cancelling
changedupdate #65 - fix for sniper cursor not hiding on cinematics - difficulty menu si gone and retriveved in gp menu - many hidden fixes
addedupdate #64 - new guest for gold release - fix some issues with hell map - fix potential issue with hell not being available - the loading bar is now a proper loading bar
Double Kick Heroes changes
changedupdate #65.6733 - exotic character names should be ore correct in dialogs and translated( like peons ) - killing pervs should not be laggy anymore - fix empty objectives in safezones - fix prophecy polluting lights - speeding up morton anim a bit - pervs now slowdown with james attacks in 3b1 - 3b1 reduce diff a bit - 6-2 opening has now much less bats - generalized note count of kicks method to snares and cymbals - mobula meteor bounds have been revised - fix for autosteer sometime not cancelling
changedupdate #65 - fix for sniper cursor not hiding on cinematics - difficulty menu si gone and retriveved in gp menu - many hidden fixes
addedupdate #64 - new guest for gold release - fix some issues with hell map - fix potential issue with hell not being available - the loading bar is now a proper loading bar
We are still working a lot on the game, polishing things for steam and console releases, once again thanks to the discord peeps.
update #65.6733 - exotic character names should be ore correct in dialogs and translated( like peons ) - killing pervs should not be laggy anymore - fix empty objectives in safezones - fix prophecy polluting lights - speeding up morton anim a bit - pervs now slowdown with james attacks in 3b1 - 3b1 reduce diff a bit - 6-2 opening has now much less bats - generalized note count of kicks method to snares and cymbals - mobula meteor bounds have been revised - fix for autosteer sometime not cancelling
update #65 - fix for sniper cursor not hiding on cinematics - difficulty menu si gone and retriveved in gp menu - many hidden fixes
update #64 - new guest for gold release - fix some issues with hell map - fix potential issue with hell not being available - the loading bar is now a proper loading bar