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Steam News23 June 202613d ago

Demo v0.1.6 Released

Based on your feedback, we have implemented a series of balancing adjustments and bug fixes: The "Robin Hood" card now steals $250 from the opponent instead of $500, and its price has been reduced to $100.

Full notes

Full Double Dealers update

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What changed

2 fixes2 additions4 changes0 removals
  • Balance
  • Gameplay
  • Server
  • Fixes
changedThe "Robin Hood" card now steals $250 from the opponent instead of $500, and its price has been reduced to $100.
changedThe starting cash given to each player has been increased from $1,000 to $2,000.
changedPreviously, punches thrown during boxing matches landed directly in the center of where the player was looking, regardless of the punch animation. We have changed this so that punch hit detection is now based exactly on the hands animation's position. In short, your punches will now be much more accurate to what you see. (Boxing matches are still not in their final form, so you may still experience latency between players depending on your internet connection.)
fixedWe have fixed an issue where players were being thrown out of the ring during or after boxing matches, allowing them to roam freely or causing them to get stuck.
addedWe added an information panel that specifies the reason if a player disconnects.
addedWe added a confirmation prompt to the "Main Menu" and "Quit" buttons to prevent accidental clicks, which we received many complaints about.

Double Dealers changes

changedThe "Robin Hood" card now steals $250 from the opponent instead of $500, and its price has been reduced to $100.
changedThe starting cash given to each player has been increased from $1,000 to $2,000.
changedPreviously, punches thrown during boxing matches landed directly in the center of where the player was looking, regardless of the punch animation. We have changed this so that punch hit detection is now based exactly on the hands animation's position. In short, your punches will now be much more accurate to what you see. (Boxing matches are still not in their final form, so you may still experience latency between players depending on your internet connection.)
fixedWe have fixed an issue where players were being thrown out of the ring during or after boxing matches, allowing them to roam freely or causing them to get stuck.
addedWe added an information panel that specifies the reason if a player disconnects.

Based on your feedback, we have implemented a series of balancing adjustments and bug fixes:

  • The "Robin Hood" card now steals $250 from the opponent instead of $500, and its price has been reduced to $100.

  • The starting cash given to each player has been increased from $1,000 to $2,000.

  • Previously, punches thrown during boxing matches landed directly in the center of where the player was looking, regardless of the punch animation. We have changed this so that punch hit detection is now based exactly on the hands animation's position. In short, your punches will now be much more accurate to what you see. (Boxing matches are still not in their final form, so you may still experience latency between players depending on your internet connection.)

  • We have fixed an issue where players were being thrown out of the ring during or after boxing matches, allowing them to roam freely or causing them to get stuck.

  • We added an information panel that specifies the reason if a player disconnects.

  • We added a confirmation prompt to the "Main Menu" and "Quit" buttons to prevent accidental clicks, which we received many complaints about.

We have also fixed many other minor and major issues. However, you may still experience random player disconnections. We are working very hard on this, but if you are still encountering this issue, please follow the instructions in the link provided below after exiting the game and send us your .log files. This will make it much easier for us to pinpoint and resolve the problem.

view Thank you for your continued interest in Double Dealers! Discord Server: https://discord.gg/sndEk35waw

Source

Steam News / 23 June 2026

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