Full notes
Full Double Action: Boogaloo update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
Patch no0tes:
Updated texture on stakeout
Debuffed persuader so it's not a one-hit boomstick anymore (soz)
Changed the MOTD to something that we can update regularly
Added a phys model for the stakeout so when you drop it it doesn't just slide around the place like a banana
Fixed animation sound timing even on stakeout draw animation so it goes "shk chk" when you actually pump the thing.
As always, join us in the discord for advance discussion on updates, playtest announcements and general riff raffery! https://discord.gg/rTTfN2dj2m
much <3 and metal gloves!
Source
Changelog.gg summarizes and formats this update. How we read updates.
