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Steam News24 June 20262d ago

V 1.10.3b - Minor fixes

Hello Elders, Here are me more small changes and fixes! In particular, resources will now animate when an expedition returns, making the reveal a bit more interesting!

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Repeated intro

Hello Elders, Here are me more small changes and fixes! In particular, resources will now animate when an expedition returns, making the reveal a bit more interesting!

What changed

12 fixes0 additions4 changes1 removal
  • Gameplay
  • Balance
  • UI and audio
  • Events
  • Fixes
  • Maps
changedHello Elders, Here are me more small changes and fixes! In particular, resources will now animate when an expedition returns, making the reveal a bit more interesting!
changedBalance
changedSide Buildings UI max per page reduced to 20 to fit better on most screens
changedImproved Apocalypse Season events so it is clearer what temperature they will be
removedPost-win, the Final Blight malus is now removed
fixedCoin Robbery: Fixed not increasing Threat correctly

Have fun, Michele

Balance

  • Dig for treasures: Now requires the Digger to be already in the village for this to appear

UX

  • When an expedition returns, the gained resources are now shown appearing in the animation

  • Side Buildings UI max per page reduced to 20 to fit better on most screens

  • Improved Apocalypse Season events so it is clearer what temperature they will be

  • Post-win, the Final Blight malus is now removed

Bugfixes

  • Coin RobberyFixed not increasing Threat correctly
  • Fixed Trisavolo not showing on the side UI whether a Paved Road was placed or not

  • Fixed Dad not completely repairing Pipbots if hit by Plague, as they'd still break down a turn later!

  • Fixed Unassign All action sometimes not actually removing all Pips that can be removed

  • Fixed bug with harvesters sometimes not recognizing when a field is activable

  • Fixed terrain changing below Paved Roads also destroying the building on top

  • Fixed Zombie Apocalypse not killing all Pips

  • Fixed Goldlings soft locking if trying to procreate

  • Fixed Exile Self expeditions not triggering

  • Fixed Pip hair behaving incorrectly in some UI elements

  • Endless ModeFixed Darwin getting Autumn or Winter in endless mode
  • Endless ModeFixed fast mode considering the last days of Spring part of Summer

Source

Steam News / 24 June 2026

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