In this update6
Full notes
Full Dota Underlords update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Events
- Fixes
- Balance
Dota Underlords changes
This update is available now on PC and Android; iOS devices can take advantage of the new gameplay by playing multiplayer games until the iOS update deploys.
GENERAL
Fixed an issue where the challenge would not load correctly when first opening the Early Bird after a new week releases
Increased number of each Tier 3 hero in the pool from 15 to 18.
Fixed issue with current Picross puzzle where it had multiple solutions and required guessing.
HERO CHANGES
Luna:
Luna 3 Star Effect (Eclipse):
Beam Damage changed from 200 to 150
Omniknight:
Purification:
At three stars, Purification now has a 2-cell radius instead of 1 cell.
Pudge:
At three stars, Pudge becomes a Flesh Heap. Pudge gains 500 Max HP and 10% Magic Resistance each time an enemy dies within 1 cell of him.
Snapfire:
Mortimer Kisses:
Damage changed from [100, 150, 200] to [50, 80, 150]
Viper:
At three stars, Viper performs a Viper Strike every 5 attacks. The enemy unit takes 250 damage per second and loses 80% move speed and 80 Attack Speed, with the slowing tapering off over the 3 second duration.
ALLIANCE CHANGES
Brawny:
Changed Health bonus from [15, 30] per kill to vary by star level of the Brawny unit. 1 star Brawny units get [5, 10] bonus Health per kill; 2 star units get [10, 20] bonus Health per kill; and 3 star units get [20, 40] bonus Health per kill.
Source
Changelog.gg summarizes and formats this update. How we read updates.
