HomeGamesUpdatesPricingMethodology
Steam News12 June 20206y ago

A Pudgy Update

This update is available now on PC and Android; iOS devices can take advantage of the new gameplay by playing multiplayer games until the iOS update deploys.

In this update6

Full notes

Full Dota Underlords update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes2 additions6 changes0 removals
  • Gameplay
  • Events
  • Fixes
  • Balance
addedThis update is available now on PC and Android; iOS devices can take advantage of the new gameplay by playing multiplayer games until the iOS update deploys.
fixedGENERALFixed an issue where the challenge would not load correctly when first opening the Early Bird after a new week releases
changedGENERALIncreased number of each Tier 3 hero in the pool from 15 to 18.
fixedGENERALFixed issue with current Picross puzzle where it had multiple solutions and required guessing.
changedLuna:Luna 3 Star Effect (Eclipse): Beam Damage changed from 200 to 150
addedOmniknight:Purification: At three stars, Purification now has a 2-cell radius instead of 1 cell.
number of each Tier 3 hero in the pool1518number of each Tier 3 hero in the pool increased, buffLuna 3 Star Effect (Eclipse): Beam Damage200150Luna 3 Star Effect (Eclipse): Beam Damage decreased, nerf

Dota Underlords changes

addedThis update is available now on PC and Android; iOS devices can take advantage of the new gameplay by playing multiplayer games until the iOS update deploys.
fixedFixed an issue where the challenge would not load correctly when first opening the Early Bird after a new week releases
changedIncreased number of each Tier 3 hero in the pool from 15 to 18.
fixedFixed issue with current Picross puzzle where it had multiple solutions and required guessing.
changedLuna 3 Star Effect (Eclipse): Beam Damage changed from 200 to 150

This update is available now on PC and Android; iOS devices can take advantage of the new gameplay by playing multiplayer games until the iOS update deploys.

GENERAL

  • Fixed an issue where the challenge would not load correctly when first opening the Early Bird after a new week releases

  • Increased number of each Tier 3 hero in the pool from 15 to 18.

  • Fixed issue with current Picross puzzle where it had multiple solutions and required guessing.

HERO CHANGES

Luna:

  • Luna 3 Star Effect (Eclipse):

    • Beam Damage changed from 200 to 150

Omniknight:

  • Purification:

    • At three stars, Purification now has a 2-cell radius instead of 1 cell.

Pudge:

  • At three stars, Pudge becomes a Flesh Heap. Pudge gains 500 Max HP and 10% Magic Resistance each time an enemy dies within 1 cell of him.

Snapfire:

  • Mortimer Kisses:

    • Damage changed from [100, 150, 200] to [50, 80, 150]

Viper:

  • At three stars, Viper performs a Viper Strike every 5 attacks. The enemy unit takes 250 damage per second and loses 80% move speed and 80 Attack Speed, with the slowing tapering off over the 3 second duration.

ALLIANCE CHANGES

Brawny:

  • Changed Health bonus from [15, 30] per kill to vary by star level of the Brawny unit. 1 star Brawny units get [5, 10] bonus Health per kill; 2 star units get [10, 20] bonus Health per kill; and 3 star units get [20, 40] bonus Health per kill.

Source

Steam News / 12 June 2020

Open original post

Changelog.gg summarizes and formats this update. How we read updates.