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Steam News19 November 20205y ago

The Update In Which Spectre Takes a Dagger

HERO CHANGES Alchemist: Acid Spray: Damage changed from [10, 20, 30] to [10, 20, 35] Radius changed from [2, 2, 3] to 2 Lifestealer: Feast: Percent of target HP per hit changed from [4.5, 6, 7.5] to [4.

In this update12

Full notes

Full Dota Underlords update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix0 additions15 changes0 removals
  • Balance
  • Gameplay
changedAlchemist:Acid Spray: Damage changed from [10, 20, 30] to [10, 20, 35] Radius changed from [2, 2, 3] to 2
changedLifestealer:Feast: Percent of target HP per hit changed from [4.5, 6, 7.5] to [4.5, 6, 7]
changedLifestealer:3 Star Effect: Bonus Attack Speed changed from 50 to 30 Bonus Movement Speed Percent changed from 50 to 30
changedShadow Shaman:3 Star Effect: Hex duration changed from 5 to 7
changedSlardar:Attack Damage Minimum changed from [50, 100, 200] to [60, 120, 240]
changedSlardar:Attack Damage Maximum changed from [80, 160, 320] to [85, 170, 340]
3 Star Effect: Bonus Attack Speed50303 Star Effect: Bonus Attack Speed decreased, nerfBonus Attack Speed changed from 50 to 30 Bonus Movement Speed Percent5030Bonus Attack Speed changed from 50 to 30 Bonus Movement Speed Percent decreased, nerf3 Star Effect: Hex duration573 Star Effect: Hex duration increased, buff

Dota Underlords changes

changedAcid Spray: Damage changed from [10, 20, 30] to [10, 20, 35] Radius changed from [2, 2, 3] to 2
changedFeast: Percent of target HP per hit changed from [4.5, 6, 7.5] to [4.5, 6, 7]
changed3 Star Effect: Bonus Attack Speed changed from 50 to 30 Bonus Movement Speed Percent changed from 50 to 30
changed3 Star Effect: Hex duration changed from 5 to 7
changedAttack Damage Minimum changed from [50, 100, 200] to [60, 120, 240]

HERO CHANGES

Alchemist:

  • Acid Spray:

    • Damage changed from [10, 20, 30] to [10, 20, 35]

    • Radius changed from [2, 2, 3] to 2

Lifestealer:

  • Feast:

    • Percent of target HP per hit changed from [4.5, 6, 7.5] to [4.5, 6, 7]

  • 3 Star Effect:

    • Bonus Attack Speed changed from 50 to 30

    • Bonus Movement Speed Percent changed from 50 to 30

Shadow Shaman:

  • 3 Star Effect:

    • Hex duration changed from 5 to 7

Slardar:

  • Attack Damage Minimum changed from [50, 100, 200] to [60, 120, 240]

  • Attack Damage Maximum changed from [80, 160, 320] to [85, 170, 340]

Spectre:

  • Spectral Dagger:

    • Damage changed from [300, 500, 700] to [300, 450, 600]

    • Cooldown changed from [15, 13, 11] to [15, 13, 12]

    • Bonus Attack Speed changed from 200 to 175

Spirit Breaker:

  • Charge of Darkness:

    • Fixed a bug where Spirit Breaker would not damage the target of the Charge.

    • Damage per bash changed from [100, 175, 250] to [100, 150, 200]

Tusk:

  • Maximum Health changed from [1050, 2100, 4200] to [1150, 2300, 4600]

Viper:

  • Maximum Health changed from [900, 1800, 3600] to [1100, 2200, 4400]

ALLIANCE CHANGES

Brute:

  • Damage Reduction changed from [30, 60] to [30, 50]

  • Damage on apply changed from [80, 150] to [80, 120]

Rogue:

  • Evasion Percent changed from [20, 30] to [20, 40]

Scaled:

  • Magic Resistance Percent changed from [20, 50] to [30, 55]

Troll:

  • Attack Speed Bonus for Trolls changed from [35, 65] to [40, 70]

  • Attack Speed Bonus for other allies changed from [15, 30] to [20, 40]

Source

Steam News / 19 November 2020

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