Update history
Latest Dopaminer updates
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- Dopaminer
Update (v1.3.4.0)
Added Login Streak to the Stats Overview Fixed Auto-Collector cursor visuals persisting during Rewire Improved several upgrade descriptions for better clarity Optimized late-game performance
Announcement4 changesFixGameplay - Dopaminer
Update (v1.3.3.0)
Pulse Nodes now spawn at random locations when unlocked Rebalanced Synapse Point (SP) rewards from offline gains
Announcement1 changeGameplay - Dopaminer
Update (v1.3.1.0)
Rebalanced Phasic spawn frequency for better pacing and feel Fixed an issue where free upgrade floating text could merge with other messages
Announcement2 changesFixGameplay - Dopaminer
Update (v1.3.0.0)
Introducing Mutations Mutations are special run modifiers that change how you play. Each run, you can select one mutation that applies for the duration of that run. 11 new Mutations to experiment with 3 new Achievements…
Announcement4 changesBalanceGameplay - Dopaminer
Update (v1.2.3.0)
Fixed several upgrades still using outdated linear step scaling Achievement overview now shows the actual obtainable total (200 -> 179)
Announcement1 changeFix - Dopaminer
Update (v1.2.2.0)
Improved overall performance During Rewire, only the Meta tab is now accessible (other upgrade tabs are locked) Fixed an issue where maxed-out upgrades were not always hidden in the Meta tab when the filter was enabled…
Announcement3 changesFixPerformance - Dopaminer
Update (v1.2.1.0)
Rebalanced the Value upgrade (again!) Tweaked the visual "splat" effect when collecting bits Tweaked auto-collect cursor behavior
Announcement - Dopaminer
Update (v1.2.0.0)
Implemented a Normalized Exponential Decay model for upgrade scaling, replacing the previous linear progression. This makes early upgrade levels feel more impactful while maintaining smoother long-term balance.
Announcement1 changeBalance - Dopaminer
Update (v1.1.0.0)
Improved upgrade preview text clarity across all upgrades Added a small chance for upgrades to be completely free! Boosted Value upgrade Boosted Spawn Speed upgrade Boosted Lifetime upgrade Boosted Spawn Burst Size upgr…
Announcement5 changesFixGameplay - Dopaminer
Update
Improved readability of Meta tab price labels Rebalanced Neuroglimmer rewards Increased effectiveness of Value (Multiplier) upgrade Increased effectiveness of Focused Tap upgrade
Announcement3 changesBalanceGameplay - Dopaminer
Update
Spawn Burst Size upgrade has been improved for better scaling and impact Offline progress now has a built-in baseline, so you’ll always earn while away
Announcement2 changesGameplay - Dopaminer
Update
Auto-Collector is now available earlier (Tier 0) to reduce early-game clicking Tonic – Value (Rarity) now unlocks at Tier 1 SP hits now reward the bit’s Dopamine value as well
Event2 changesGameplay - Dopaminer
Update
Improved playtime tracking in Achievements overview Clarified Passive Floor tooltip Boosted several Meta upgrades
Announcement1 changeGameplay - Dopaminer
Update
Fixed an issue where the Tier 10 (“Beyond the Threshold”) achievement did not unlock correctly on Steam Fixed overlapping icons in the Achievements panel
Announcement2 changesFix - Dopaminer
Update
Quality-of-life improvements and clarity updates: Improved CX handling for new saves. Added a warning to clarify that the Meta Shop is only available during a Rewire. Fixed an issue where Auto-Collector cursors could bl…
Announcement3 changesFixGameplay - Dopaminer
Hotfix Update
Startup issue fixed.
Announcement1 changeFix


