Update archive
Latest Doors & Loot updates
Search and filter loaded patches, hotfixes, and dev posts. Load more to continue the timeline.
Browse updates
Published changes
Search loaded updates. Filter by source or recency. Open any row for the full patch notes, or load more to continue the timeline.
Reforged
Greetings A few months have passed, and we wanted to give you an update. A big content patch is coming. We’ve named it “Reforged” because we’ve truly changed a lot of things. The story, the main progression mechanics, a…
Major changes coming soon
Hello, For some time now, since we finished No Friends Space, we’ve been working on improving the small details that didn’t quite convince us. If you follow us on social media, you may have noticed that we’ve been compl…
Known issues
Hi everyone! We’ve recently detected some issues when playing with a controller. We’re currently working on a Unity migration that, besides improving the overall performance of the game, will also fix all of this. For n…
Minnor required update
Hello, due to a vulnerability in Unity, we are releasing this update to address the issue. First of all, there's no need to panic. The problem was that if your computer was already infected and you were playing multipla…
Hey, it's summer, time to enjoy!
It's hot, it's a fact and maybe you have no choice but to stay at home. So, to fight boredom, we're giving you this huge discount. Take advantage, and spend a few hours at a good price with our game. Also, we've lowered…
Small balance update
Fixed minor issues with the UI for keyboard/mouse It has been slightly reduced the experience requirement to level up.
Anniversary
One year since the launch and... what a rollercoaster of emotions. We’re happy to see that the game has received such a warm reception, maintaining a 100% positive rating all this time is a huge personal achievement, es…
Minor bug fixes
Minor bug fixes on UI display
Hot fix
Fixed an issue where new players can't init the game for first time.
Improved combat, customization and more!
Hello and welcome to the latest content update By last we not only refer to the most recent, but to the fact that it is the final. (Unless you report bugs and other things). We all know that the worst aspect of Doors &…
Hotfix
Fixed an error where Off hand attack can't be triggered with the keyboard-mouse
Integration with Controller
Hello! We took some time and finally added controller integration. It's something that a few of you have asked for and it also opens the way for a few things that we have in mind, for this and other titles. This update…
More Languages!
I'll be brief, the following languages have been added to the game: German French Portuguese (Brazil) Enjoy!
First Localization Patch
New languages available: Chinese Russian *We are aware that we did a survey and this is not the order we said, but we have had a large number of visits from these two countries and we have given them priority. Portugu…
Loot improvements
There is not much to tell, this small patch is to improve the quality of the loot, especially on high floors. Increased the chance of higher quality loot in several floor ranges Reduced the chance of lower quality loot…
Adjustments and balance
Hello, before adding controller support we wanted to improve progression at high levels. These changes should make reach the top of the tower easier, especially if you are a warrior and not a sorcerer. Balance The numbe…
Dungeon generation improvements
The dungeon generation algorithm has been improved, progressing should now be less repetitive, especially if you take passages. We will be attentive to the feedback and videos to see that it is fluid but we do not disca…
Release 1.0
Welcome to Doors & Loot It has been 4 months of hard work and we have the final version ready. This time we are not going to give a detailed list of all the changes that have been made, if you have played in early acces…
Post-credits and improvements
A Post-Credits scene has been added. The experience of monsters on the upper floors has been increased to make it easier to reach the top of the tower.
Hotfix
Fixed a bug that prevented the correct execution of Critical Hits with Spells (having his talent) if the shot was fired with the main weapon.
