Doors & Loot
Steam News 19 May 20242y ago

Dungeon generation improvements

The dungeon generation algorithm has been improved, progressing should now be less repetitive, especially if you take passages. We will be attentive to the feedback and videos to see that it is fluid but we do not disca…

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Full Doors & Loot update

The complete published notes, normalized for clean reading and source attribution.

Extracted changes

0 fixes0 additions2 changes0 removals
  • Gameplay
  • Balance
changedThe dungeon generation algorithm has been improved, progressing should now be less repetitive, especially if you take passages. We will be attentive to the feedback and videos to see that it is fluid but we do not discard improving the progression even further.
changedThe damage and resistances of some enemies as well as their experience have been adjusted on high floors.
  • The dungeon generation algorithm has been improved, progressing should now be less repetitive, especially if you take passages. We will be attentive to the feedback and videos to see that it is fluid but we do not discard improving the progression even further.

  • The damage and resistances of some enemies as well as their experience have been adjusted on high floors.

Source

Steam News / 19 May 2024

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