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Steam News11 March 20242y ago

Patch Notes 1.3 - Online Fixes and More

I hope everyone's been enjoying the Wave 1 Update! Now that the dust has settled a bit, I've got a new patch with some new fixes and a little surprise.

In this update4

Full notes

Full Doomsday Paradise update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

8 fixes2 additions2 changes0 removals
  • Gameplay
  • Performance
  • Fixes
  • Server
  • UI and audio
addedI hope everyone's been enjoying the Wave 1 Update! Now that the dust has settled a bit, I've got a new patch with some new fixes and a little surprise.
fixedOnline FixesThis patch should fix most, if not all, the outstanding problems with the game's online mode. Please give it a try and let me know if you hit any more problems! This is thanks to everyone who was able to send me in-progress save files- which were incredibly helpful in reproducing these issues.
fixedOnline FixesFixed a bug where quitting the game with the force quit button with the inventory open would crash the game.
fixedOnline FixesFixed a bug where the host player would not convert the game to a local one when all other players had left.
fixedOnline FixesFixed a bug where online games would disconnect when a player entered combat with a large inventory.
fixedOnline FixesFixed a bug where online games would disconnect when a player started their turn.

Doomsday Paradise changes

addedI hope everyone's been enjoying the Wave 1 Update! Now that the dust has settled a bit, I've got a new patch with some new fixes and a little surprise.
fixedThis patch should fix most, if not all, the outstanding problems with the game's online mode. Please give it a try and let me know if you hit any more problems! This is thanks to everyone who was able to send me in-progress save files- which were incredibly helpful in reproducing these issues.
fixedFixed a bug where quitting the game with the force quit button with the inventory open would crash the game.
fixedFixed a bug where the host player would not convert the game to a local one when all other players had left.
fixedFixed a bug where online games would disconnect when a player entered combat with a large inventory.

I hope everyone's been enjoying the Wave 1 Update! Now that the dust has settled a bit, I've got a new patch with some new fixes and a little surprise.

Online Fixes

This patch should fix most, if not all, the outstanding problems with the game's online mode. Please give it a try and let me know if you hit any more problems! This is thanks to everyone who was able to send me in-progress save files- which were incredibly helpful in reproducing these issues.

  • Fixed a bug where quitting the game with the force quit button with the inventory open would crash the game.

  • Fixed a bug where the host player would not convert the game to a local one when all other players had left.

  • Fixed a bug where online games would disconnect when a player entered combat with a large inventory.

  • Fixed a bug where online games would disconnect when a player started their turn.

  • Fixed a bug where online games would disconnect when loading a continue file at specific latency sweet spots.

Text Fixes

  • Fixed a bug where the Cursed Buckler had a period at the end of its name.

  • Misc typo fixes.

Polish

  • Improved the transition when opening the Online menu.

  • Added a message when the online game lookup fails. This can be fixed by exiting and re-entering the Online menu.

  • The Gallery Menu plays more nicely with mouse controls.

  • The Credits Menu plays more nicely with the mouse wheel.

Other

  • A certain boss monster is wearing green! See if you can track them down.

  • The "End" button in combat won't appear until all your cards for the turn are drawn.

Source

Steam News / 11 March 2024

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