Full notes
Full Doomsday Paradise update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Server
- Fixes
Patch Notes V 1.0.3
Thanks to the rollout of the save/load function from the last patch, we were able to fix a critical networking error. As a result, I'm pushing out my third patch in one week (I guess these would count as hotfixes).
New
When continuing an online game, you can now pick which character you'd like to play as.
Bugfixes
Typo fixes
Fixed a bug that would occasionally cause network disruption at a critical moment at the start of combat, causing multiplayer games to hang endlessly.
Fixed a bug where full screen mode would have offset mouse positioning.
Fixed a bug where the stats cards would have incorrect coloring when continuing a game.
Fixed a bug where a minion could softlock the game by attempting to cast a buff spell after you'd been killed by thorns.
Fixed a bug where a player who partied in an online game then joined a second one and then fought could see desync'd endings (and the reverse).
Fixed a bug where you could not reroll an item after purifying it (but for real this time).
Source
Changelog.gg summarizes and formats this update. How we read updates.
