In this update2
Full notes
Full Doomed Crew update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Fixes
- Balance
Doomed Crew changes
Demo 1.0.5 Patch Notes
Default mic volume adjusted
Objective range increased further
Exits made clearer to understand
Improvement in enemy spawn times with grace period at the beginning
UI fixes
Demo 1.0.6 Patch Notes
Sensitivity options improved
"Blindness" issue in low Oxygen fixed
Some traps are set for Hard difficulty only
During no Oxygen, damage is minimal now
Enemy damages now greatly vary difficulty wise
More updates incoming! We are working on mic volume options and further pacing control.
Source
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