In this update3
Full notes
Full DOOM TOMB update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- Server
DOOM TOMB changes
Quality of life changes:
Team recognition:
Players felt it was too difficult to distinguish teams from the color of the backpack. Explorers now carry a glowing outline of their team's color to limit confusion.
On a similar note, there was no way to distinguish between team mates and enemies when using the x-ray ability / seeing souls. Players now have their silhouettes matching their team's color.
The player details bar now shows the name of each player, accurately tracks the number of components held, and has a clear indicator showing who is possessed.
Balance Changes
Climb: The lack of cooldown made this ability far too easy to abuse. Climb now has an 8 second cooldown between uses.
Xay: No longer requires the user to be grounded.
The Ravine: The warp zone still let the explorers get too much distance on the demon. The demon now warps closer to the ground to reduce distance gained by explorers.
Bug fixes:
Fixes a bug where hitting a player while they were installing a component would let the installation go through
What's next?
Join the community discord server to find out! Your feedback and suggestions are welcome! https://discord.com/invite/ecfA7XWW3E
Source
Changelog.gg summarizes and formats this update. How we read updates.
