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Steam News22 January 20233y ago

DOOM TOMB Patch: Alpha 7.1.0

What's new? Ability rebalance & Fixes: Snare: If you've played DOOM TOMB, chances are you've had the lovely experience of being trapped in the elevator for 15 seconds by a Snare. Fear no more!

In this update3

Full notes

Full DOOM TOMB update

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What changed

7 fixes0 additions2 changes0 removals
  • Balance
  • Server
  • Fixes
fixedAbility rebalance & Fixes:Snare: If you've played DOOM TOMB, chances are you've had the lovely experience of being trapped in the elevator for 15 seconds by a Snare. Fear no more! A demon can now hit a snare 3 times to break it! (Also, fixed a bug where snares wouldn't de-spawn)
fixedAbility rebalance & Fixes:Clone: Fixed the ability so that Demon clone moves at demon speed, and explorer clone moves at explorer speed.
changedNetworking improvements:Reworked tethering network code so there's less movement jitter at higher latencies. Position correction now only happens at the end of the grapple, which should make it easier to perform short grapples effectively as a client.
changedNetworking improvements:Extended duration of Demon Swipe hit box, to make the game less frustrating for higher ping players.
fixedBug fixes:Fixed "Perching" issue, where players could stand on minuscule unintended ledges
fixedBug fixes:Fixed bug where players would continue installing components for a short while after being hit

DOOM TOMB changes

fixedSnare: If you've played DOOM TOMB, chances are you've had the lovely experience of being trapped in the elevator for 15 seconds by a Snare. Fear no more! A demon can now hit a snare 3 times to break it! (Also, fixed a bug where snares wouldn't de-spawn)
fixedClone: Fixed the ability so that Demon clone moves at demon speed, and explorer clone moves at explorer speed.
changedReworked tethering network code so there's less movement jitter at higher latencies. Position correction now only happens at the end of the grapple, which should make it easier to perform short grapples effectively as a client.
changedExtended duration of Demon Swipe hit box, to make the game less frustrating for higher ping players.
fixedFixed "Perching" issue, where players could stand on minuscule unintended ledges

What's new?

Ability rebalance & Fixes:

  • SnareIf you've played DOOM TOMB, chances are you've had the lovely experience of being trapped in the elevator for 15 seconds by a Snare. Fear no more! A demon can now hit a snare 3 times to break it! (Also, fixed a bug where snares wouldn't de-spawn)
  • CloneFixed the ability so that Demon clone moves at demon speed, and explorer clone moves at explorer speed.

Networking improvements:

  • Reworked tethering network code so there's less movement jitter at higher latencies. Position correction now only happens at the end of the grapple, which should make it easier to perform short grapples effectively as a client.

  • Extended duration of Demon Swipe hit box, to make the game less frustrating for higher ping players.

Bug fixes:

  • Fixed "Perching" issue, where players could stand on minuscule unintended ledges

  • Fixed bug where players would continue installing components for a short while after being hit

  • Fixed bug where players could not extract components

  • Fixed bug where Demon music wouldn't play for clients

  • Fixed small ledge issues for Dig Site

Source

Steam News / 22 January 2023

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