Full notes
Full Don't Sink update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Balance
- Performance
- Fixes
- Server
Don't Sink changes
Here's a quick update! It fixes some stuff. But it also adds dolphins and birds!
New content & features
Added facial hair back into the editor
Famous captain, "Captain Baby Hands"
Dolphins and birds added to scenery
New "Quests Completed" Steam stat and leaderboard
Minor changes
Discover island screen, show prompt to continue
New notification UI
New dialogue UI
New cutscene letterbox
Improved point of interest system (quest arrows) to support unique IDs
Travel system improved to allow custom modifiers to the battle occurrence chance
Bug fixes and performance improvements
Pausing during travel/battle screen would cause issues with the music (overlapping and such)
Mouse no longer draws behind GUI
Fixed the draw order of a lot of various GUI elements
SoundFX and Ambience are now paused/resumed when game is paused/resumed (previously was just music)
Sky lightrays weren't spawning after the initial room simulation
Quest arrow wouldn't disappear after initial dialogue with character for the quest, "Bad Soil"
Port option hidden from quick menu before quest "A New Beginning" is completed
As always... stay salty sea dogs!
Team Lead / Lead programmer Sebastian Nigro (Seabass) Twitter Artist / Visual design Daniel Marques (Thirteen) Twitter Audio / Web / Programmer Chris Anselmo (Topher) Twitter Official Website Trello Page Discord Server Reddit Development live stream
Source
Changelog.gg summarizes and formats this update. How we read updates.
