Full notes
Full Don't Lose Aggro update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Server
- UI and audio
Hi Tanks!
It's been 2 weeks since the Early Access launch!
Thank you all for playing, enjoying and giving feedback on Don't Lose Aggro - this is what drives the success of this project.
I spent a lot of time digesting feedback, watching you play, and contemplating where the game should go next accordingly, especially around increased party sizes, player customization, loot and gear.
I'm happy to present the early access development roadmap, and I'm already hard at work on Phase 1 and sharing progress actively on the Discord server!
As always, I encourage you to voice opinions and feedback in the steam forums as well, let me know what you think:
Here's What's Coming
Phase 1
Endless Mode (how long can you last??)
Summoner Companion
New shields, abilities and enemies
Phase 2
Increased party size
Shield progression system
Shield based Ultimate abilities
Consumables and vendors
Achievement wall
Phase 3
Loot and gear system
Player Customization
New companions
Companion levels & companion progression system
Leaderboards
Source
Changelog.gg summarizes and formats this update. How we read updates.
