Full notes
Full Don't Lose Aggro update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
Don't Lose Aggro changes
Hi Tanks!
I'm proud to announce the second companion of Don't Lose Aggro - The Ranger!
Along with many changes to improve game feel, this demo patch includes:
Gameplay tips
Numerous bug fixes
Changes to visuals for shields
Changes to descriptions and overall reading level of the game, making split-second decisions easier to make
A complete overhaul of ingame UI
Better leveling experience when multiple levels are rolled
Chosen upgrades appear as a buff bar at the top of the screen so you don't have to remember what you picked anymore
Showing the relevant ability tooltip when hovering over upgrades
Nerfed Nova's knock back to better synergize with Holy Ground
Nerfed companion heal upgrade to apply once instead of per impact (this trivialized the game, unintended)
New upgrade: Dodge triggers auto attack. Go build dodge!
And much more!
Waiting for your feedback in the Discord.
Source
Changelog.gg summarizes and formats this update. How we read updates.
