Full notes
Full Don't Fret update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Performance
- Compatibility
- Gameplay
CPU & GPU Performance Optimization 50% frame increase Significantly reduced draw calls Reduced total triangles visible on screen LOD optimization Batched static mesh throughout the map GPU optimization with particle effects
Xbox Controller Support Xbox controller support NOTE: There are known issues with keypad losing movement with controller. If this happens, you can use your mouse and keyboard to progress NOTE: PS5 and Steam Deck support is not fully compatible yet but is on the horizon
Added additional frame limits Increased frame limit cap to 144
Bug Fixes Player can no longer interact with light switch from inside of Waste Room Pressing wrong number on payphone no longer results in an infinite dial Player can no longer move during cut scenes after first playthrough Fixed issue where player can press reload on flashlight and begin to use it before animation is completed Fixed issue where interacting with machine or cassette player would allow you to use an item without being near it
Known Issues Xbox controller input issues where controller loses input for certain objects like keypad, payphone No PS4 or PS5 controller support No Steam Deck Support
Source
Changelog.gg summarizes and formats this update. How we read updates.
