Full notes
Full DON'T EXIST update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
New features and survival systems -Added sustenance, aka a hunger/thirst system -Added 3 new consumables for the new sustenance system -Added a journal player spawns with that displays useful stats ("Q" to use) -Some of the wall textures will now slowly change based on how far in the mall you go -Player now has 100 health, and most entities now deal 50 damage respectively -Nerfed Sightstealer damage per hit 50 -> 25 -Red and Blue candy now deal 1 damage when consumed and provide 50 sustenance -Grey candy now provides 33 sustenance and increased effect time 30 -> 33 seconds -Eye shopkeeper entity texture adjustments -Made the elevator rooms twice as rare, however, the elevators are now always in order -Small fixes/code/UI/mall adjustments
Let me know if you have any suggestions on what you'd like to see next, I'm all eyes.
Source
Changelog.gg summarizes and formats this update. How we read updates.
