Don't Die, Collect Loot
Steam News 28 February 20262mo ago

0.4 Hotfix #15

Major CPU use reduction for all combat (70%). If you see anything wrong with how much damage you do, send me a report asap! The camera now focuses on the Y position of the character when exiting secret areas Reduced mem…

Update log

Full Don't Die, Collect Loot update

The complete published notes, normalized for clean reading and source attribution.

Extracted changes

3 fixes1 addition5 changes0 removals
  • Balance
  • Gameplay
  • Fixes
  • Store
changedMajor CPU use reduction for all combat (70%). If you see anything wrong with how much damage you do, send me a report asap!
changedReduced memory usage in the Nexus
changedReduced the file size of the game substantially
changedAreas only load the monsters they have the potential to spawn
changedReduced general memory usage of the game
fixedFixed a bug where you could damage Challenge bosses in some scenarios (Rune Spiral, for example)
  • Major CPU use reduction for all combat (70%). If you see anything wrong with how much damage you do, send me a report asap!

  • The camera now focuses on the Y position of the character when exiting secret areas

  • Reduced memory usage in the Nexus

  • Reduced the file size of the game substantially

  • Areas only load the monsters they have the potential to spawn

  • Reduced general memory usage of the game

  • Fixed a bug where you could damage Challenge bosses in some scenarios (Rune Spiral, for example)

  • Fixed a bug with filtering when you had an empty equipment slot

  • Added a damage bucket that fills when you don't deal enough damage to move a monster's life, depending on bit precision

  • Fixed the vanishing item bug while equipping filtered items

Source

Steam News / 28 February 2026

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