Update log
Full Don't Die, Collect Loot update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Balance
- Fixes
- Gameplay
Fixed a bug where high damage (10E39+) was occasionally getting squished into a float, causing a sudden infinite damage spike
Fixed a bug where controllers could not reset their bindings
Fixed a few controller nav issues on options menus
When binding to an in-use key in the control binding menu, you will now swap with that key instead of getting annoying binding errors. This is particularly useful on controllers with limited available buttons
Added exponential notation to the dummy
Fixed a bug where end of run displays would display Infinity. They now display some broken-ass way too long strings, this will be fixed later
Reduced Ethical Trap's duration
Fixed a potential memory explosion with Ethical Trap
Source
