Don't Die, Collect Loot
Steam News 2 March 20262mo ago

0.4 Hotfix #17

Fixed a bug where high damage (10E39+) was occasionally getting squished into a float, causing a sudden infinite damage spike Fixed a bug where controllers could not reset their bindings Fixed a few controller nav issue…

Update log

Full Don't Die, Collect Loot update

The complete published notes, normalized for clean reading and source attribution.

Extracted changes

5 fixes1 addition1 change0 removals
  • Balance
  • Fixes
  • Gameplay
fixedFixed a bug where high damage (10E39+) was occasionally getting squished into a float, causing a sudden infinite damage spike
fixedFixed a bug where controllers could not reset their bindings
fixedFixed a few controller nav issues on options menus
addedAdded exponential notation to the dummy
fixedFixed a bug where end of run displays would display Infinity. They now display some broken-ass way too long strings, this will be fixed later
changedReduced Ethical Trap's duration
  • Fixed a bug where high damage (10E39+) was occasionally getting squished into a float, causing a sudden infinite damage spike

  • Fixed a bug where controllers could not reset their bindings

  • Fixed a few controller nav issues on options menus

  • When binding to an in-use key in the control binding menu, you will now swap with that key instead of getting annoying binding errors. This is particularly useful on controllers with limited available buttons

  • Added exponential notation to the dummy

  • Fixed a bug where end of run displays would display Infinity. They now display some broken-ass way too long strings, this will be fixed later

  • Reduced Ethical Trap's duration

  • Fixed a potential memory explosion with Ethical Trap

Source

Steam News / 2 March 2026

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