Full notes
Full Dominance update
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What changed
- Events
- Maps
- Gameplay
- Balance
- Fixes
- Store
Dominance changes
Let's see what awaits us:
Event:
until and including May 16, the experience gained for completed battle pass quests is doubled.
Game world:
the map has been visually improved;
changed the location of the shrines, which were close to the border areas;
new objects were added to the map.
Character Changes:
Finn:
increased the cooldown time of the "Second Blink Shade" ability from the "Double Lift" perk from 20/14/6 to 20/14/8 sec;
decreased duration of immobilization from "Trick Shade" perk from 0.5/0.9/1.2 sec. to 0.5/0.75/1 sec;
increased dodge interval of “Smooth Operator” perk from 6/4.5/3 to 8/6/4.5 sec;
decreased Invisibility time from “Bushwacker” perk from 1/1.5/3 to 1/1.5/2 sec;
increased Health and Shields regeneration from "Hit and Run" perk from 6/9/13 to 8/10/13.
Danila:
reduced the minimum interval between the drop of supplies from the “Supply Drop” perk from 3 to 1.5 sec;
changed "Hazard Adaptation" perk;
Now all perk bonuses are given to all allies on the map;
Damage reduction from mobs now also applies to damage from Snowstorm and enemy shrines;
Damage reduction increased from -10/-20/-30% to -15/-30/-45%.
Valkyrie:
- defensive dome ability changes1) Dome action time is fixed at 8 sec. 2) Standard toughness increased. 3) Durability no longer decreases with dome lifetime.
increased additional dome strength from Valkyrie “Shield maiden perk on 3rd level from 3000 to 4000;
decreased delay before shields regeneration from "Fortification" perk from 4 to 2.75 sec;
ascension ability "First aid training" now also increases shield recovery efficiency.
Artifact Changes:
Shadowmancer:
invisibility is imposed 0.5 sec after using the ability;
the effect is now triggered by the abilities of all weapons in the game.
Fixes:
fixed incorrect display of seekers armor in their stats in the main menu;
removed the parameter "recoil" from the characteristics of weapons in the main menu;
fixed incorrect display of some skins on weapons that lie on the ground;
fixed rarity mismatches for some weapon and character skins;
fixed a bug that caused mobs to think a djinn was a live player.
Interface Changes:
many localization adjustments have been made;
fixed errors that led to a shift in the position of the text;
temporarily disabled the functionality of the invitation to the group of players from recent matches.
Time to dominate the map!
Source
Changelog.gg summarizes and formats this update. How we read updates.
