Full notes
Full Dominance update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Store
- Maps
- Performance
- UI and audio
Dominance changes
Let's take a look at what's in store for us:
'Ascension' will become available to all players; - the system of calculating life after knockdown is redesigned, now there will be no shields in knockdown; - alternate attack mechanics "Earthquake" and "Flak Cannon" are redesigned. Flight time is now independent of movement speed; - bots are smarter now, they won't die in djinn mode during first stages of zone; stan effect rewritten, stan is now called "Root", characters under this effect can't move and move with abilities; - if your character is "lightened" this will now be indicated by an icon next to the life of the character.
Bugfixes:
corrected the place counting in the match; - you can now shoot up close to a wall; - fixed crashes in the lobby; - altars and obelisks freeze again when hit by a snowstorm; - fixed a bug that caused the game client to crash due to movement speed dropping to zero; - corrected incorrect display of the ability recharge icon when visually the ability went to recharge, but the timer was not displayed.
Interface:
- fixed a quantity of errors in translation; - revised the game mapadded missing building silhouettes; corrected incorrect silhouettes; - redesigned Danila's supplies.
Dominance is waiting!
Source
Changelog.gg summarizes and formats this update. How we read updates.
