Full notes
Full Dollhouse update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Fixes
- Maps
- UI and audio
Dollhouse changes
Version 1.3.0
NOTE FROM DEVELOPERS This update contains residual fixes left on our plate to fix along with some community reports. We will no longer be supporting Dollhouse after this update (unless there is a massively reported game-breaking bug). Thank you guys for understanding, we love you all and hope you guys will keep enjoying Dollhouse for years to come!
GENERAL GAMEPLAY FIXES
Fixed subtitles playing inconsistently in certain countries
Fixed a play loop issue when analyzing threats
Fixed a bug that caused vinyls that had been picked up to spawn on the map
Fixed a bug that caused the check for Critics Choice Achievement to fail to trigger, and give it to those that should have earned it
Fixed a bug that caused monster footstep to become too quiet
Fixed a bug that caused room ambience to leak into the hallway
Fixed a bug that caused far distance SFX to play as if they are nearby
Fixed a bug that caused the monster movement to become mismatched from its animations
Change the particle effects on Dahlia monsters so that it's only on its scare
Implemented additional footstep SFX
Fixed a bug that caused knife icon to be shown when there is no one the local player can kill in MP
Fixed a bug that failed to enable kill action when their target is in range
Source
Changelog.gg summarizes and formats this update. How we read updates.
