Full notes
Full Dollhouse update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Fixes
- UI and audio
- Performance
Dollhouse changes
The time has come. The final major update for Dollhouse has arrived. It was quite a journey, we would like to thank the community for their amazing support that allowed us to keep going for this long. We hope you guys enjoy this update!
Version 1.2.9
FAREWELL PARTY This update overhauls various aspects of the Multiplayer mode in our game and other QoL updates. This update serves as a bookend to our multiplayer mode with a few new additions.
GENERAL GAMEPLAY UPDATE Multiplayer Additions
Added “Murder Party” costumes for all Nominees. These are the corrupted variants of each playable Nominee
Updated Splashes for new costumes for all Nominees.
Added Enhancement card customization for each Nominee, these are minor buffs players can further customize their characters with to suit their play styles
Updated the Menus for the Nominee Selection and MP Lobby to support the Enhancement cards
Multiplayer Fixes
Fixed an issue where the dropped connection does not clean up properly
Reduced the minimum number of players to two instead of three
Singleplayer Additions
Music Vinyls collected in the game can now be used to customize the default soundtrack for all Safe Room music. Players are no longer restricted to only listening to the tracks in the Main Menu
Added Vinyl Player to every Safe Room
GENERAL GAMEPLAY FIXES
Fixed Vinyl placement issues so Vinyl pickups are now tracked
Fixed an issue that caused dialogues to be cut off after the final boss fight
Fixed an issue that caused the recording station to not play idle SFX
Fixed an issue that caused the recording station to not account for pause during playback
Fixed an issue that caused part 2 chase initialization SFX to play in part 1
Fixed an issue that caused fade shader materials to not fade to transparent correctly
Fixed an issue that caused the loadout to misbehave under certain conditions
Attempted to remove the flickering of abilities when MP stars in the centre HUD
Updated MP loading screen so the "how to play" text has more room to display its contents
QoL UPDATES
Removed vinyl pickup in the tutorial to make it less confusing
Added background to footer text in the Nominee selection screen to make the hotkeys more visible
Updated various text instructions to standardize it and make it more clear
Added icons beside the Modifier list in the pause menu to easier identity which modifier is enabled
Updated the Pause Menu so it shows a chalk background when you select the chalk rather than a bottle to reduce confusion
Removed the color from traps to keep it consistent with the rest of the threats in the game
[IMPORTANT] Brightness Update
Updated the base brightness of the game and changed how the brightness calibration is calculated so the changes to brightness are more visible
This is our last Major Content update for Dollhouse. There will be one more patch coming sometime this week or early next week to fix any major outstanding bugs/ issues.
Source
Changelog.gg summarizes and formats this update. How we read updates.
