Update log
Full Dokimon: Quest update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Fixes
- Gameplay
Hi~ Small update today that address some minor issues and requested improvements:
日本語のスクリプトは最初から作り直しました。それに、HDフォントが使えるようになりました。
Fixed an issue with switching monsters that occurred when using the new "battle speed toggle" setting
Fixed an issue that (rarely) happened to some players, causing them to get stuck in Gad'riel's Peak
Applied some potential fixes to Steamdeck Crashes when playing in Gaming Mode (no known issues when playing in Desktop Mode and Fullscreen option enabled)
WIP Setting that enables an HD font for scenes and dialogue (hasn't been thoroughly tested, use at your own risk)
Added a window resizer slider that lets you cycle through and confirm a new window size for the game
Other light bug fixes not worth mentioning
If you're one of the few people that got stuck in Gad'riel's Peak, just load into your save, it will fix itself. You may need to defeat Faye again.
That's all for this update^^ We are working on a bigger update that will be hitting main later this week, as well as working on, testing, and improving the new Japanese script, and HD Font system.
But for now, please enjoy these light fixes and improvements! If you find any issues with this build, or want to make some suggestions, let me know in this thread or on our Discord. Cheers! - Yano Discord Link: https://discord.com/invite/4YUaYNvVHD
Source
