In this update5
Full notes
Full Dojo Masters update
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What changed
- Gameplay
- UI and audio
- Fixes
Dojo Masters changes
❖ Overview
Now that this patch is done, we will be moving onto reworking the Matchmaking System. This includes things like P2P (Peer-To-Peer) in matchmaking, Public Lobby browser, better queue times, and more. We are aiming to have the update systems ready by August.Steam post image
❖ Patch Notes:
Steam post image General
You can now perform KUDOS with the opponent after making your Results Screen menu decision. It will no longer lock the opponent out, and you can respond as long as they initiate it.
Replaced the Results Screen's old "PRESS [START]" notification text with a proper on-screen contextual tooltip graphic.
Corrected an error that could cause the [Select] Input to display instead of the [Start] input when displaying Input Symbols.
Localization Fixes for PT and PT-BR.
Minor typos fixed (There will be more typos fixed in the next minor patch).
Steam post image Boxing
Hitboxes now all properly clear when they are Counter-Hit during certain actions.
Uppercut should now be less likely to get hit by Rising Attacks.
Steam post image Sumo
Fixed a bug that prevented Sumo from Blocking during Hitstun and Blockstun Recovery.
Source
Changelog.gg summarizes and formats this update. How we read updates.
